Mortal Kombat 11

Mortal Kombat 11

MORTAL KOMBAT 11 CLIENT: NetherRealm Studios/WB Games PROJECT: Concept Design, In-Game Cinematics and Fatalities Animations We were thrilled to collaborate again with NetherRealm Studios to produce over 100 minutes of in-engine story mode cinematics for their revered...
FM COMPANY REEL 2019

FM COMPANY REEL 2019

FM COMPANY REEL 2019 We’re proud to compile and highlight some of our favorite shots from our portfolio of AAA cinematics and related marketing content work, featuring major titles from NetherRealm Studios/WB Games, Activision/Treyarch, Kojima Productions, and Crystal...
Call of Duty: Black Ops 4

Call of Duty: Black Ops 4

CALL OF DUTY: BLACK OPS 4 CLIENT: Treyarch/Activision PROJECT: In-Game Cinematics and Animation Frame Machine was honored to contribute to the newest installment of the celebrated Call of Duty series from the team at Treyarch. We produced final animation and layout...
Injustice 2

Injustice 2

INJUSTICE 2 CLIENT: NetherRealm Studios/WB Games PROJECT: Concept Design & In-Engine Cinematics As serious DC Universe and fighting-game fans, we jumped at the opportunity to partner with the veteran team at NetherRealm Studios to create nearly 140 minutes of...
Metal Gear Solid V: The Phantom Pain

Metal Gear Solid V: The Phantom Pain

METAL GEAR SOLID V: THE PHANTOM PAIN CLIENT: Kojima Productions/Konami PROJECT: In-Engine Cinematics In collaboration with voice over recording studio Formosa Interactive and director Kris Zimmerman Salter, Kojima asked Frame Machine to produce the extensive series of...