by Brian Whitney | Aug 1, 2022
MORTAL KOMBAT 11 CLIENT: NetherRealm Studios/WB Games PROJECT: Concept Design, In-Game Cinematics and Fatalities Animations We were thrilled to collaborate again with NetherRealm Studios to produce over 100 minutes of in-engine story mode cinematics for their revered...
by Brian Whitney | May 10, 2019
CALL OF DUTY: BLACK OPS 4 CLIENT: Treyarch/Activision PROJECT: In-Game Cinematics and Animation Frame Machine was honored to contribute to the newest installment of the celebrated Call of Duty series from the team at Treyarch. We produced final animation and layout...
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