CLIENT: NetherRealm Studios/WB Games
PROJECT: Concept Design & In-Engine Cinematics

As serious DC Universe and fighting-game fans, we jumped at the opportunity to partner with the veteran team at NetherRealm Studios to create nearly 140 minutes of cinematics for the story mode of their major AAA franchise, Injustice 2.We produced storyboards and 3D previs to help develop the cinematography and timing for the scenes, and then developed the cinematic shots all the way through final layout and animation, including facial. We then integrated the scenes directly into the game engine and later, added UI design and motion graphics to some of our favorite shots.

FM also created numerous concept designs for the project, helping to visualize many of the title’s unique gameplay environments and reimagine the look of some of the iconic DC characters.