by Brian Whitney | Oct 3, 2023
MORTAL KOMBAT 11: AFTERMATH CLIENT: NetherRealm Studios/WB GamesPROJECT: Concept Design, In-Game Cinematics and Fatalities Animations Once again, it was our pleasure to collaborate with our partners at NetherRealm on their Aftermath story DLC: a full new campaign...
by Brian Whitney | Oct 3, 2023
BACK4BLOOD CLIENT: Turtle Rock Studios PROJECT: Gameplay Animation Frame Machine produced the in-game animations for all player and humanoid zombie characters in this spiritual successor to Turtle Rock’s iconic zombie first-person shooter franchise, Left 4...
by Brian Whitney | Aug 10, 2022
ENVIRONMENTS CHARACTERS...
by Brian Whitney | Aug 10, 2022
by Brian Whitney | Aug 10, 2022
ENVIRONMENTS CHARACTERS...
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