MORTAL KOMBAT: ONSLAUGHT

MORTAL KOMBAT: ONSLAUGHT

MORTAL KOMBAT: ONSLAUGHT CLIENT: NetherRealm Studios/WB Games PROJECT: In-Game Cinematics Aiming to elevate the cinematics experience in mobile games, we collaborated with NetherRealm for Mortal Kombat: Onslaught, the newest edition to the highly acclaimed Mortal...
JUDAS

JUDAS

JUDAS CLIENT: Ghost Story Games PROJECT: Co-Development Our team can’t wait for the public to see this amazing, visionary title. More to...
HOGWARTS LEGACY

HOGWARTS LEGACY

HOGWARTS LEGACY CLIENT: WB Games/Avalanche PROJECT: In-Game Cinematics We were honored to partner with the veteran team at Avalanche to produce 45 minutes of in-game story mode cinematics for this blockbuster title, including storyboards, 3D previs, performance...
LEGO 2K DRIVE

LEGO 2K DRIVE

LEGO 2K DRIVE CLIENT: Visual Concepts/2K Games PROJECT: In-Game Cinematics and Rival Character Intros We collaborated with the talented team from Visual Concepts to develop the in-game cinematics and Rival character introductions for this innovative Lego racing game,...
Returnal

Returnal

RETURNAL CLIENT: Sony Interactive Entertainment/Housemarque PROJECT: Full Level Design/Co-Dev & Real-Time Cut-Scenes Production Frame Machine is proud to have been given the opportunity to work with the talented developers at Housemarque to develop the distinctive...