by Brian Whitney | Oct 3, 2023
SUPERIOR: VENGEANCE CLIENT: Gameplay Animation PROJECT: Co-Development For Drifter’s roguelite third-person co-op shooter, Frame Machine created stylized keyframe animations — including locomotions, attacks, and special moves — for the Ronin, Grunt and Revolt...
by Brian Whitney | Oct 3, 2023
CYBERPUNK 2077 CLIENT: CD Projekt Red PROJECT: In-Game Cinematics Our team jumped at the chance to collaborate on the cinematics for this highly-anticipated title, working with the veteran developers at CD Projekt on final cinematics layout and animation for the...
by Brian Whitney | Oct 3, 2023
BACK4BLOOD CLIENT: Turtle Rock Studios PROJECT: Gameplay Animation Frame Machine produced the in-game animations for all player and humanoid zombie characters in this spiritual successor to Turtle Rock’s iconic zombie first-person shooter franchise, Left 4...
by Brian Whitney | Aug 11, 2022
ENVIRONMENTS | CHARACTERS | COMICS ENVIRONMENTS | CHARACTERS |...
by Brian Whitney | Aug 10, 2022
ENVIRONMENTS | CHARACTERS | COMICS ENVIRONMENTS | CHARACTERS |...
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